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| THE GAME |
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THE RULES
There are 2 teams of five ladies. Each team consists of 1 Jammer (the star), 3 Blockers and 1 Pivot (the stripe). The Blockers and pivots form the Pack. Jammers have to make their way through the pack and then on their second attempt and future attempts they get a point for every opponent they pass. All while the other team's blockers are trying to stop her.
THE BOUT
A bout consists of two 30 min. halves. A jam can last up to 2 minutes each. If a jammer makes her way though the pack on her first run through without committing a penalty, she will have Lead Jammer status. The lead jammer can call the jam off. |
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PENALTIES
This is not the roller derby of days gone by. Players cannot grab, pull, elbow or trip one another. They also can not block from behind, clothes-line or head-butt. Breaking any of these rules can lead to being sent to the box. Players spend time in the penalty box for minor and major penalties. Getting 4 minors will result in a major penalty and a trip to the box for 1 minute. Accumulating major penalties can lead to expulsion from the game.
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HAND SIGNALS
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Lead Jammer
Successful first pass through the pack
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Not Lead Jammer
Ineligible for Lead Jammer |
Grand Slam
5 points in a pass
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Pack is Here |
No Pack |
Back Block |
Cutting the Track |
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Use of Elbow |
Use of Forearm |
Block to the Head |
Trip/Low Block |
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Illegal Procedure |
4th Minor Penalty |
Major Penalty |
Timeout |
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Other calls that you may hear during a bout:
Multiple player block, blocking out of bounds,
out of play penalties, skating out of bounds,
insubordination, misconduct,
gross misconduct (ejection), expulsion.
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Official Timeout |
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FULL CONTACT SPORT
Just like football, roller derby is a full contact sport requiring safety gear.
Injuries can and do happen. Check out our Bruise Board.
Spectators should also be aware - as suicide seating is for 18+ only.
Flat track derby action may extend outside of the track boundaries. |
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